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Comments Closed


Posted by Antoine Quint apropos site service announcements on Fri Oct 26th, 2007 at 09:28:19 BST

Unfortunately, we had to close comments on news stories due to an overwhelming quantity of spam comments that proved too time-consuming to manage, while very few genuine comments are posted. We are looking in ways to improve our system to restore comments. Sorry for the inconvenience.

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New Development Environment Supporting SVG


Posted by calburtin apropos tools on Wed Oct 24th, 2007 at 23:16:43 BST

The cross-platform development environment 4D v11 SQL has just been released with built-in support for SVG rendering and a rich set of picture conversion and transformation tools. 4D v11 SQL includes an HTTP server and a SQL server making it a good tool to build a web server producing and serving SVG files.

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Sketsa SVG Graphics Editor 5.0-beta1 released


Posted by kiyut apropos tools on Mon Oct 22nd, 2007 at 22:57:02 BST

We just released Sketsa SVG Graphics Editor 5.0-beta1, a cross platform vector drawing application based on SVG. Please keep in mind this is beta version and is therefore unstable). It is available from our site in the under download section.

Note: If you have access to Mac OSX, would you mind to try the new Mac OSX installer, and send us a feedback regarding this new Mac OSX installer, or any feedback either Windows/Mac OSX/Linux, etc is very appreciated. You may sent the feedback to support (at) kiyut.com

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W3C validator has become a lot more useful on SVG content


Posted by stelt apropos tools on Sat Oct 13th, 2007 at 14:58:57 BST

The W3C validator just reached version 0.8.2, which made it a lot more useful on SVG, according to (part of) the release notes:

Read on for the full story and comments... (3 comments, 88 words in story)

October 29th MobileMonday New York


Posted by stelt apropos community events on Sat Oct 13th, 2007 at 01:59:35 BST

New York MobileMonday is to include a round-table discussion: The Ubiquitous Web: Making It Happen featuring:

  • Berge Ayvazian, Chief Strategy Officer, Yankee Group
  • Carl Taylor, Director of Applications & Services, Hutchison Whampoa Europe
  • Charles McCathieNevile, Chief Standards Officer, Opera Software (best browser-native SVG support)
  • Sean Owen, Software Engineer, Google
  • Vance P. Hedderel, Director, PR and Communications, dotMobi

The panel will be moderated by Lubna Dajani, co-founder of MobileMonday New York and CEO of Stratemerge.

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SVG Logo font


Posted by domenico strazzullo apropos site service announcements on Sun Sep 23rd, 2007 at 10:05:21 BST

The SVG Logo has been ported to the SVG Fonts format. The six characters it contains allow the display of the simple and the composite shapes. At present the banners of the complex versions are not included.

The font is under the Creative Commons License, like the original logo.

The SVG Logo font can be downloaded as a package containing the font file, an examples file and the license file at:
http://www.dotuscomus.com/fonts/fonts.html#svglogo

The examples file can be seen at:
http://www.dotuscomus.com/fonts/SVG/SVG_logo/SVG_logo_font_examples.svg

The SVG Logo font has been approved as conformant by Harvey Rayner, the designer of the SVG Logo.

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Your SVG art for KDE's default wallpaper contest


Posted by stelt apropos SVG on the Web on Mon Aug 6th, 2007 at 09:15:18 BST

KDE's wallpaper contest can bring your SVG art to many screens. Go for it!

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Hello World Intro to SVG


Posted by ADAC apropos tutorials on Mon Jul 30th, 2007 at 23:49:55 BST

I found this to be a very good beginners intro to SVG of the same level as most programming languages first "Hello World" application.

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SVG Open 2007, Reservation Open


Posted by neumann apropos conferences on Sat Jul 21st, 2007 at 04:56:42 BST

The registration for the SVG Open conference, to be held from September 4 to 7 2007, is now open. There will be around 40 presentations and 9 courses. The program schedule will be published soon. Please visit the website and the registration page for more information. Register soon to benefit from the early bird conference fee.

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Renesis SVG Player Launches Version 0.7


Posted by emiasys apropos implementations on Wed Jul 4th, 2007 at 03:27:45 BST

A new Release v0.7 of the Standalone and IE-Pluginable Renesis® SVG Player is out. What's special on this version is the all-in-new Font and Text Engine which supports things like Unicode, Embedded Fonts, Text Selection, Copy to Clipboard, Text-Anchoring, Font-Stretching, Text-Decorations and much much more. The perfomance of the text engine should have improved as well. Other news are many many bugfixes and improvements based on our bugtracker as well as fixing one huge issue that caused a lot of crashes on various platforms. The next release is planned for somewhere between Juli and August 2007 and will mainly be a maintenance Release that will get a completely rewritten DOM Structure (not the EcmaScript binding!). Why should you care? As of now, inserting a lot of elements (especially text nodes) causes a lot of memory overhead and speed loss. The new structure system should shorten down the used memory to as low as 30-40% for dynamic changes as well as speed up the dynamic changes by a factor of 4-10x at a minimum so stay tuned! As always, comments, thoughts and questions are always very welcome into our forum.

The Renesis® SVG Player can be downloaded from http://www.emiasys.net

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Open Source Drawing Program for Children Receives SVG Support


Posted by billkendrick apropos implementations on Mon Jul 2nd, 2007 at 21:06:29 BST

Five years after the debut of its award-winning Open Source drawing program for children, New Breed Software is happy to announce the release of Tux Paint 0.9.17.

Among numerous other updates and improvements, Tux Paint's well-loved Stamp tool is now cleaner, more flexible, and easier to use than ever. The addition of a smoothing filter minimizes pixelation when photographic stamps are scaled up, while newly added support for the Scalable Vector Graphics file format allows for byte-thrifty stamps that can scale up without any pixelation or blurring at all. Lastly, the constantly growing collection of stamps is now separated into categories (plants, animals, holidays, and so forth) for easier navigation.

For a complete list of changes, see the Tux Paint change log and Tux Paint Stamps change log.

Tux Paint 0.9.17 is available immediately for Microsoft Windows and Linux, with a Mac OS X version coming soon. It is available for download free of charge from the Tux Paint website.

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SVG & Java ME: Tutorials & Demos


Posted by venkyn apropos tutorials on Wed Jun 27th, 2007 at 21:14:43 BST

For those of you interested in using Java ME and SVG to create cool looking applications for mobile devices, a new site has been launched which contains tutorials to get you started, many exciting demos demonstrating the power of SVG and Java ME, and resources for more information. All the code (including SVG files) is made available for experimentation and use. The examples range from the simple, "Changing Colors of SVG Elements", "Triggering an Animation" to the complex, "Location Based Services", "Rasterizing SVG Content", etc. Even if you are not a Java ME developer, there is an "Intro to SVG" section that is worth a peek. Also, refer to the ME Application Developer Interest forum for active discussions about developing applications for the Java ME platform.

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JMobile - SVG based Human Machine Interface


Posted by Jezic apropos mobile on Wed Jun 27th, 2007 at 09:59:55 BST

JMobile (http://www.jmobileproduct.com/) is an innovative, SVG-based, fully mobile HMI platform for real-time monitoring and control of remote equipment. JMobile runs on virtually any mobile device, including PCs, cell phones and PDAs. You can use JMobile to view live data from factory equipment, consumer appliances - virtually anything that has TCP/IP connectivity. For example, you can use your cell phone to check the cycling data of a test system, check an alarm, re-set an access gate code, or update the timer on a security lighting system from virtually anywhere. JMobile makes it easy.

The JMobile Client is a small software application that you download to your PC, cell phone, PDA, or other mobile device. JMobile operates as a thin mobile client and supports run-time systems used on most mobile devices, including Symbian 9.0, Windows Mobile 5.0 and Windows.

With JMobile Studio you design online each page (screen) that you want to appear in run-time on a JMobile-enabled client device. You then see your remote data visualized as you need it on the live pages, whether as meters, gauges, buttons, or other graphical images. What is designed in JMobile Studio becomes live on the JMobile-enabled device screen, showing current data from the remote equipment.

What is the advantage of JMobile? The richness and accuracy of SVG-based graphical elements combined with a simple thin client lets you create your own command system for remote control. No other system in the world today offers such a flexible solution.

If you are interested in JMobile technology or in licensing, please e-mail info@jmobileproduct.com .

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Apple Releases Beta Version of SVG-Enabled Safari 3 for Mac and Windows


Posted by ivar apropos SVG on the Web on Tue Jun 12th, 2007 at 13:01:57 BST

A public beta of Apple's Safari 3 browser has been released. SVG support has been included in the Safari nightly builds for some time, but this is the first version usable by non-geeks. In addition, Safari is now available on Windows making it a serious contender in the SVG implementation landscape.

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SVG Open 2007 Abstract Submission System Available


Posted by neumann apropos conferences on Tue May 22nd, 2007 at 11:47:37 BST

The submission system of the SVG Open 2007 conference, to be held in Tokyo/Japan from September 4-7, 2007, is now ready. People interested in contributing in the form of presentations or courses are welcome to submit their abstracts at the SVG Open Homepage (http://www.svgopen.org/). The official Call for Participation can be found at http://www.svgopen.org/call_en.shtml

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